#include #include #include #include #include #include #include #include #include int main (int argc, char** argv) { std::cout << PROJECT_NAME " is starting..." << std::endl; initPrefixes(); makePaths(); // load config file and apply it configFileOpen(&optData); #ifndef _WIN32 // parse arguments and apply them argp_parse(&argp, argc, argv, 0, 0, 0); #endif std::cout << "Custom asset prefix: " << prefixCustom << std::endl; std::cout << "Default asset prefix: " << prefixDefault << std::endl; initGraphics(); //Model model(resolvePath("models/test.fma").c_str()); initCV(); while (true) { cvFrame(); graphicsFrame(); #ifndef __APPLE__ cvShowFrame(); #endif } }